I
decided in 1993 that I had done enough graphics and dismantled my
litho studio and the ancient press that I had been working on for
almost 30 years. It was a liberation to be free of the difficult,
heavy, restricting and laborious technologies of printmaking.
The
transitional pieces are experiments in mixed media that happened
while I searched for a way of working that suited me. There was
not much order to my exploration. For the first time in my career
I entered into the studio without knowing much about what and how
I would work except that it would be on a flat surface and not in
an edition.
While I was photographing the series, I decided to divide the show
into three parts, abstract, representational and a combination of
the two. There are thought to be two basic methods of making an
abstract, one is based upon process and the other is based upon
forethought (abstract expression and post-painterly geometric impressions).
There are also two basic approaches to representation: Expression
(abstracted representation featuring the ideas and emotions of the
artist) and Impression (an attempt to recreate a visual sensation
based upon nature). The obvious trick was to set together expression
and impression. I called it Expresso-Impressure. Of course, any
abstract work that contains any discernable image is a representation
and all representation is abstracted by the medium.
At the core of every art are the tools and materials from which
it is made and the subject of the piece. The subject is an abstraction.
At completion, even if it is abstract, the object (drawing, painting,
or print) is real. Except here, on the internet, and within computers
where everything is pretty conceptual. I wasn't thinking about digital
reproduction for the computer screen then so, unlike academic conceptualism,
this show is not exactly part of the art but simply a representation
of it. In the traditional realm of art, the real objective world;
subject and object occupy two different planes of intellectual experience
(you know - like the computer keyboard and screen and case and electrical
components are objective and the electric impulses and stuff that
appears on the screen are subjective: the difference between medium
and message). In retrospect I was attempting to combine object and
subject because of the enormous and irreconcilable and heavy and
confusing debate in modern art theory which is mote now in the postmodern
computer art screen scene. So, basically; I was just fooling around
and I am not making much sense trying to rationalize what I did.
The simple artist's statement would be: "I did this."
But, I was searching for a dynamic balance within the ism forces
of modern art which seem to conflict and get beyond modernism and
it's limitations. One of the great myths of modernism is the belief
that dialectic opposites are irreconcilable and that all art must
be utterly original. It seemed like an impossible task to unify
modernism because it goes against modern theories but it afforded
me a loose theme and a lot of freedom because it was a crazy thing
to do.
I
need the freedom of semi retirement. I dropped out of the gallery
scene because I had done my part towards popularizing art while
I was making stuff in editions and keeping the costs down. I wanted
to have some fun with more spiritual stuff. I didn't want to reduce
all my efforts all my life to boring formulas of economy and business.
The prices of pieces in Transitions 3 are higher because I wasn't
thinking about economy. A one of a kind painting or drawing requires
the same effort and time to make as an entire edition of prints.
The limiting mathematical formula I was working under in graphics
was:
materials + (wage x time / edition) - commission = wholesale price
per print
I
want more than I can afford.
Our
village marshal, McLuhan, was right: The dialect argument is not
large enough to encompass even a two dimensional model. The dialect
has two points which constitute a single dimension (the straight
line drawn between two points). In order to shape an argument in
two dimensions at least a third coordinate point is required. An
argument drawn between object and subject has no dimension so it
exists in the zone of one dimensional thinking of such arguments
as: good vs. evil, order vs. chaos, right vs. wrong, terror vs.
joy.
I
am free of that now.
Digital
art and agile manufacture?
That's another subject so,
: b.smylie
barrysmylie@rogers.com
Write, I'd like
to read you.
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